How Game Designers Solved These 11 Problems
Game Maker's Toolkit
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How Video Game Economies are Designed
Game Maker's Toolkit
The Two Types of Random in Game Design
Game Maker's Toolkit
This mechanism shrinks when pulled
Veritasium
How Balatro Was Made and Why The Creator Expected to Sell On
ThatGuyGlen
Should Designers Listen to Negative Feedback?
Game Maker's Toolkit
Why Some Designs Are Impossible to Improve: Quintessence
Design Theory
10 Game Design Lessons from 10 Years of GMTK
Game Maker's Toolkit
How To Combine Video Game Genres
Game Maker's Toolkit
SNIPERS: A Nightmare for Developers and Players
Arch
Can we Improve Tutorials for Complex Games?
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Cursed Problems in Game Design
Game Developers Conference
AI Learns Insane Monopoly Strategies
b2studios
I played Steam's Top 10 Worst Reviewed Metroidvanias... it w
fireb0rn
What Makes Good AI?
Game Maker's Toolkit
What Makes a Good Puzzle?
Game Maker's Toolkit
How Game Designers Protect Players From Themselves
Game Maker's Toolkit
Why 96% of Indie Games Fail
Going Indie
How does a Steam game get the OVERWHELMINGLY NEGATIVE rating
camwing
Valve's "Secret Weapon"
Game Maker's Toolkit
How Can You Spice Up A Healing System?
Design Doc